Cortana: Microsoft

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10 most difficult tech firms for interviews

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Interviews can be hard for anyone, but several companies tend to make the interview process difficult in order to separate the wheat from the chaff. Technology companies are particularly notorious for making the interviews tough, posing difficult questions to assess how applicants fare on various criteria.

Professional networking website Glassdoor has released the list of companies with the most difficult interview processes. We bring to you the technology with the toughest interviews, as well as details like average span of the interview process and the kind of experience that the interviewees have. Click to find out the 10 tech companies with the most difficult interviews:


ThoughtWorks grabbed the top spot among technology companies when it came to the most difficult interview process, with an average difficulty rating of 3.9. Seventy three percent of the interviewees surveyed by Glassdoor reported a positive experience, while 14% had a bad experience.

The typical interview process at ThoughtWorks lasts 43 days, with interviewees giving it an employee satisfaction rating of 4.1 out of 5.


Google has an average difficulty rating of 3.6 out of 5, with a typical interview lasting 37 days. Sixty four percent interviewees had a pleasant experience, while 23% had a negative experience, with the company getting an average employee satisfaction rating of 3.3.


Software maker HubSpot has an average difficulty rating of 3.5 and employee satisfaction rating of 4.1 out of 5. The interview process takes 20 days on an average and 62% people had a good interview experience, while 27% had a bad one.


Avaya takes the fourth spot in the list, with average difficulty rating of 3.4 and employee satisfaction score of 2.9. Eighty six percent interviewees had a good experience, while 10% experienced a bad time, with the average process time being 30 days.


Software titan Microsoft secured an average difficulty rating of 3.4, while its employee satisfaction score is 3.7. The average interview process lasts 29 days, with 70% respondents having a positive experience and 14% reporting a negative time.


With an average difficulty rating of 3.4 and employee satisfaction score of 3.8, Sapient takes the sixth spot in the list. Average interview process at Sapient takes 12 days, with 76% respondents having a good experience and 13% having a negative time.


Citrix grabs the seventh position in the ranking, with an average difficulty score of 3.4 and employee satisfaction rating of 3.8. The overall interview process on an average takes 29 days at the company, and 56% people report a positive experience and 26% have a negative time.


Nvidia gets an average difficulty rating of 3.4 and employee satisfaction score of 3.8. The company on an average takes 22 days to complete an interview; 81% people in the survey had a positive experience, while 7% had a bad one.


Informatica scores 3.4 in terms of average difficulty of the interview and 3.9 in employee satisfaction. In the survey, 83% of the respondents said they had a positive experience, while 11% had a negative time; average length of interviews at the company is 19 days.

Windows Phone update brings new features

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Microsoft is updating its Windows Software for cellphones to accommodate larger devices and make it easier for motorists to reduce distractions while driving.

It’s the third update to Windows Phone 8 software since the system’s release a year ago. Devices with this update will start appearing in the coming weeks, and older phones will be eligible for a free upgrade, too.

Something that may appeal to motorists: a new Driving Mode will automatically silence incoming calls and texts so that you can focus on the road. You also can configure the feature to automatically send out a reply to say that you’re driving.

It can be activated automatically when the phone is linked wirelessly with a Bluetooth device in the car, such as a headset. Apple has a Do Not Disturb feature for iPhones, but that needs to be turned on manually.

What the Driving Mode won’t do, however, is block outgoing calls or texts. And there will be ways to override it. The feature won’t stop a teenager from texting while driving, but it will help reduce distractions for those who want that, says Greg Sullivan, director for Microsoft’s Windows Phone business.

The new update also will allow for better resolution to accommodate larger phones. Currently, the system supports a maximum resolution of 1280 pixels by 768 pixels, which is adequate for phones with screens no larger than 5 inches on the diagonal. But video and image quality degrades when stretched out on larger phones, such as a 6.3-inch Android phone from Samsung Electronics.

The layout for larger phones also will change. Phones may now sport a third column of tiles, for instance. Contact lists and other features will be able to fit in more information. That’s a contrast to Android, where text and images simply get bigger with larger screens, without actually fitting in more content.

Microsoft’s Windows Phone software holds a distant third place behind Apple’s iOs and Google’s Android, with a worldwide market share of 3.7% in the second quarter, according to research firm IDC. But shipments of Windows Phone devices grew 78% to 8.7 million in the April-to-June period, compared with the same time a year ago. The tile-based layout in Windows Phone is the inspiration for the Windows 8 software powering tablets and personal computers.

There are a few ways Microsoft will catch up to the iPhone and Android phones with the new update.

For the first time, Windows phones will have a rotation lock function, so that the screen won’t switch back and forth between horizontal and vertical mode while you’re curled up in bed. There also will be a central way to close open apps. Before, you had to go into each open app and press and hold the back button.

And Microsoft is launching a program to give app developers early access to the new software. Apple has had a similar program for the iOS software behind iPhones and iPads, while Google often has worked with selected developers on unreleased features.

Android leads the way as old rivals tussle for the slot.

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Android acquires the prime slot, apple’s loss is window’s gain.


Global smartphone shipments grew 47 percent to hit 230 million devices in the second quarter of 2013, according to a new report from research firm Strategy Analytics. And Android captured record market share of 80 percent.

This really is Mac Versus PC all over again, as iOS hit its lowest levels since 2010.

“The Android operating system captured a record 80 percent share of all smartphones shipped worldwide in the second quarter of 2013,” Strategy Analytics’ Neil Mawston said in a statement. “Apple iOS reached 14 percent global smartphone share in the quarter, its lowest level since Q2 2010.”

That’s due to Android’s massive app store, which is now serving more downloads than Apple’s iOS app store, the many, many vendors who make and sell Android-based phones, and, most of all, the “competitive licensing costs” — in other words, free — that Google offers Android at.

Window Phone #2?


Interestingly, as Apple hit a three-year low, Microsoft hit a global high.

“Microsoft slotted into third position with 4 percent share, reaching its highest level in the global smartphone market for three years,” Mawston said.

That may not sound like much, but it is almost a third as much market share as Apple, which only a year ago seemed light years ahead of its old rival. Microsoft is making steady progress, Strategy Analytics says, but it’s still charging too high a license fee to hardware partners and is lagging in support for the latest high-end chipsets.

Fix those two issues, and Windows Phone could be in second place  at some point in the foreseeable future. A recent study of 6,000 mobile developers recently expressed more interest in beginning to build  apps for windows phone than any other platform.

Tim ‘No new products until fall’ Cook


Apple has completely dropped the ball on the mobile market by focusing on expensive, high-end smartphones that do extremely well in the united states  and a few other wealthy countries and pretty much suck everywhere else. Pundits and analysts have been telling Apple for years that it needed a low-end product, and it now seems like they are right.

Harshly, and cruelly right.

The blame rests squarely on the shoulders of Apple CEO Tim “No new products until fall” Cook, who keeps telling us that Apple is focused on making great products but refuses to actually show us any. Real artists ship, as former Apple CEO Steven Jobs used to say.

Lack of innovation and slowness to market is why Apple’s iPad market share was just recently chopped in half and why Wall street has punished the company, causing it to lose hundreds of billions of dollars in stock value in spite of a recent mini-rally.

A new iPhone 5S and a cheaper iPhone for both domestic and international markets are coming, of course.

Sayonara, Apple

But at this point, it’s too late.

Android has captured the global smartphone market for the foreseeable future, and Apple has frittered away a massive lead in technology and user experience by keeping its nose in the air and refusing to do what it takes to satisfy more than a small slice of the market.

Which ultimately harms consumers, who don’t get a chance to experience iOS and Apple products at a price level they can afford, and harms Apple, which is still making money but, absent a miracle of the scope of iPhone’s original introduction, is quickly subsiding into yesterday’s story.

Hackers moral code of conduct: Ethical or Unethical

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All You wanted to know about hacking.


Ethical and Unethical Hacking have been in debate for nearly half a century. But each definition differs from one another in all aspects. A white hacker is someone, who is known as a Good Guy, but a black hacker is considered as a Bad malicious attacker. Overall, the debate seems to more inevitably a moral issue of wrong and right and wrong.

Though many of us are really confused between these two terms but still, at some point we do understand the benefits and curses coming with hacking. Bu many of us tends to be confused between the concept of Ethical and Unethical Hacking. To us, hacking is itself, automatically called as Unethical or illegal. Normally, hacking can be defined as unauthorized breach of barriers put for the protection of important data, information and people as well.

Initially hacking was all about breaking laws and accessing unauthorized information by certain groups of people, specializing in Information Technology and Computer Programming. FYI, some of the major computer companies such as Apple, IBM and Microsoft comprises of large team of dedicated, talented and professional hackers. These hackers, however are not breaking the laws, so far nobody can tell. For an ethical hacker, their job includes to test the newly developed program to find loopholes in security system of the program.

In simple words, an ethical hacker is a computer expert, who attacks a highly protected security system on behalf of his owner with care and prevents the exploitation of the program that an unethical hacker might cause harm. In order to test the program, ethical hacker makes use of methods as their less principled counterparts but unethical hacker utilizes each resources and opportunity available to create malicious attack the security system. On other hand, an unethical hacker is more of a vigilante, who is basically involve in exploiting security vulnerabilities for some hacktivists or person who wants to get unauthorized access to the system.

The technical differences between Ethical and Unethical Hacking is ZERO, but what counts here is Moral difference, which is substantive. At present, most of the companies have their own hackers. Both the hackers seems to do well in their business, depends who hires them. It can be well termed as the fight between Police Force and Criminals. Still, the debate will continue to go on for Ethical and Unethical Hacking forever.

Few things you need to know about Google’s Blink browser engine..!!

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This week Google unexpectedly announced on the Chromium blog that it is forking WebKit and beginning work on a browser engine of its own: Blink. While it might not seem like a big deal at first blush, the reality is that Blink could shake up the web just as much as the release of Chrome did. 

It all starts with WebKit

Google was #1

For quite a while now, Google has held the number one spot on the WebKit code commit “leaderboard.” Now that its engineers are working on Blink, that leaves WebKit with a greatly reduced number of active contributors. Because Blink is based on WebKit, it’s reasonable enough to think that some code sharing will be going on in the future. But Google’s focus is on Blink, and WebKit will have to adjust to life without its help.

Missing devs

Losing such a large team of coders could impact WebKit in many ways. It will, for example, make it more difficult for the team to maintain the pace of development that’s become the norm since Chrome arrived in 2008. That’s not to say WebKit won’t be able to keep up with Blink, but it’s certainly going to be very, very tough. Will the shift cause Safari for Mac OS and iOS to fall behind other browsers? It’s a distinct possibility, and no doubt one that Apple is going to do its best to prevent.

Web development will have to react

Apart from the obvious engine development issues, the arrival of Blink may also change the way people design and build websites. Because of the rapid rise of Chrome, iOS, and Android, WebKit became the engine of preference for many web developers. Rather than making sure web sites and apps were coded to standards and worked on all compatible browsers, WebKit became the “good enough” option in many cases. Why bother testing Gecko, Presto, or Trident if 90% of your users were running a WebKit browser anyway?

It’s a problem that’s epidemic on the mobile web. But with Blink entering the picture, things will start to change. You won’t notice anything overnight — Blink is being built from WebKit, and it’s going to take a while for Google to mold and shape it. Once Chrome is running a Blink engine that suits Google’s needs, however, the change will begin.

Sites will need to be as standards-compliant as possible if one of the most popular desktop and mobile browsers in the world is no longer running an engine that’s a carbon copy of WebKit. WebKit-specific CSS will hopefully become a thing of the past, as will other proprietary web code as hundreds of millions of users begin browsing the web with Blink.

Browser competition is a good thing

And just as open standards are good for the web, so is the existence of multiple browsing engines. Mozilla lamented the loss of Presto when Opera announced its shift to a Chromium core because it meant one more major browser was joining the WebKit camp — leaving Firefox and Internet Explorer as the only alternatives.

The introduction of Blink means there’s once again a fourth option. And this time, it’s a fourth option with a whole lot of clout. With all due respect to the pioneering folks at Opera, Google has perhaps more influence on the web than anyone else in 2013.


Opera was often overlooked by web developers in the past because of its relatively small market share. That led the Presto-powered browser to display broken websites to users and cost Opera developers countless hours coding site-specific fixes. With Opera’s wagon now hitched to Chromium, that’s no longer an option. Those sites have to work with Blink because its user base will be massive.

Sharing could lead to problems

There’s some concern that the common code base Blink and WebKit share could lead to some problems when it comes to recommending new standards. For the time being, it’s going to be much easier to make a proposed spec work in both Blink and WebKit than, say, Gecko. Mozilla, Microsoft, and other W3C members will do their best to make sure everyone’s on the same page.

Ultimately, Blink should be a win for the web as a whole and for individual end users, too — even if they’re not using Chrome or Opera. The increased competition and sharper focus on standards should lead to a better browsing experience for everyone.